The goal of this paper is to give a short historical overview of multiple view vision and in particular the estimation of both camera geometry and scene models using only images a...
In this paper we describe a method that estimates the motion of a calibrated camera (settled on an experimental vehicle) and the tridimensional geometry of the environment. The on...
E. Mouragnon, Fabien Dekeyser, Patrick Sayd, Maxim...
An interactive visualization of weighted three-dimensional -hulls is presented for static and dynamic spheres. The -hull is analytically computed and represented by a triangulated...
Amitabh Varshney, Frederick P. Brooks Jr., William...
This paper derives a model of diffuse and specular illumination in arbitrarily large dimensions, based on a few characteristics of material and light in 3-space. It then describes...
Abstract. A solid object in 3-dimensional space may be described by a collection of all its topologically distinct 2-dimensional appearances, its aspect graph. In this paper, we st...