Sciweavers

14774 search results - page 367 / 2955
» Computational complexity and evolutionary computation
Sort
View
HICSS
2007
IEEE
172views Biometrics» more  HICSS 2007»
16 years 1 months ago
Support for Computer Forensics Examination Planning with Domain Modeling: A Report of One Experiment Trial
In any forensic investigation, planning and analysis activities are required in order to determine what digital media will be seized, what types of information will be sought in t...
Alfred C. Bogen, David A. Dampier, Jeffrey C. Carv...
223
Voted
MODELS
2007
Springer
16 years 25 days ago
Model-Based Design of Computer-Controlled Game Character Behavior
Recently, the complexity of modern, real-time computer games has increased drastically. The need for sophisticated game AI, in particular for Non-Player Characters, grows with the ...
Jörg Kienzle, Alexandre Denault, Hans Vanghel...
WABI
2007
Springer
139views Bioinformatics» more  WABI 2007»
16 years 24 days ago
Computability of Models for Sequence Assembly
Graph-theoretic models have come to the forefront as some of the most powerful and practical methods for sequence assembly. Simultaneously, the computational hardness of the underl...
Paul Medvedev, Konstantinos Georgiou, Gene Myers, ...
WCRE
2006
IEEE
16 years 21 days ago
On Computing the Canonical Features of Software Systems
Software applications typically have many features that vary in their similarity. We define a measurement of similarity between pairs of features based on their underlying implem...
Jay Kothari, Trip Denton, Spiros Mancoridis, Ali S...
ETRA
2006
ACM
136views Biometrics» more  ETRA 2006»
16 years 20 days ago
Computational mechanisms for gaze direction in interactive visual environments
Next-generation immersive virtual environments and video games will require virtual agents with human-like visual attention and gaze behaviors. A critical step is to devise effic...
Robert J. Peters, Laurent Itti