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» Computational complexity and evolutionary computation
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TOG
2010
129views more  TOG 2010»
15 years 1 months ago
Optical computing for fast light transport analysis
We present a general framework for analyzing the transport matrix of a real-world scene at full resolution, without capturing many photos. The key idea is to use projectors and ca...
Matthew O'Toole, Kiriakos N. Kutulakos
BMCBI
2006
223views more  BMCBI 2006»
15 years 6 months ago
PSMIX: an R package for population structure inference via maximum likelihood method
Background: Inference of population stratification and individual admixture from genetic markers is an integrative part of a study in diverse situations, such as association mappi...
Baolin Wu, Nianjun Liu, Hongyu Zhao
ICIP
2005
IEEE
16 years 8 months ago
Efficient coding of computer generated compound images
A new compound image compression algorithm is proposed, based on Shape Primitive Extraction and Coding (SPEC). The SPEC first segments a compound image into text/graphics pixels an...
Tony Lin, Pengwei Hao, Sang Uk Lee
BIBE
2009
IEEE
252views Bioinformatics» more  BIBE 2009»
16 years 1 months ago
Multi-Agents System to Model Cell Signalling by Using Fuzzy Cognitive Maps. Application to Computer Simulation of Multiple Myelo
—In order to simulate biological processes, we use multi-agents system. However, modelling cell behavior in systems biology is complex and may be based on intracellular biochemic...
Vincent Rodin, Gabriel Querrec, Pascal Ballet, Fra...
SIGECOM
2006
ACM
184views ECommerce» more  SIGECOM 2006»
16 years 16 days ago
Computing pure nash equilibria in graphical games via markov random fields
We present a reduction from graphical games to Markov random fields so that pure Nash equilibria in the former can be found by statistical inference on the latter. Our result, wh...
Constantinos Daskalakis, Christos H. Papadimitriou