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ESANN
2007
15 years 8 months ago
An overview of reservoir computing: theory, applications and implementations
Training recurrent neural networks is hard. Recently it has however been discovered that it is possible to just construct a random recurrent topology, and only train a single linea...
Benjamin Schrauwen, David Verstraeten, Jan M. Van ...
IADIS
2004
15 years 8 months ago
Computation and Construction Kits: Toward the Next Generation of Tangible Building Media for Children
Construction kits represent a venerable, creative, and (occasionally) even beautiful genre of educational toys for children. Nonetheless, traditional construction kits have limita...
Michael Eisenberg, Leah Buechley, Nwanua Elumeze
ALGORITHMICA
2010
159views more  ALGORITHMICA 2010»
15 years 6 months ago
Computing the Greedy Spanner in Near-Quadratic Time
It is well-known that the greedy algorithm produces high quality spanners and therefore is used in several applications. However, for points in d-dimensional Euclidean space, the g...
Prosenjit Bose, Paz Carmi, Mohammad Farshi, Anil M...
CG
2006
Springer
15 years 6 months ago
Computational methods for understanding 3D shapes
Understanding shapes has been a challenging issue for many years, firstly motivated by computer vision and more recently by many complex applications in diverse fields, such as me...
Marco Attene, Silvia Biasotti, Michela Mortara, Gi...
CSJM
2006
81views more  CSJM 2006»
15 years 6 months ago
Nash equilibria set computing in finite extended games
The Nash equilibria set (NES) is described as an intersection of graphs of best response mappings. The problem of NES computing for multi-matrix extended games is considered. A me...
Valeriu Ungureanu