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» Computational complexity and evolutionary computation
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AAAI
2012
13 years 9 months ago
Computing Optimal Strategies to Commit to in Stochastic Games
Significant progress has been made recently in the following two lines of research in the intersection of AI and game theory: (1) the computation of optimal strategies to commit ...
Joshua Letchford, Liam MacDermed, Vincent Conitzer...
ICPR
2008
IEEE
16 years 7 months ago
Force histograms computed in O(NlogN)
The relative position between two objects in a 2D raster image is often represented quantitatively by a force histogram. In the general case, force histograms are computed in O(KN...
JingBo Ni, Pascal Matsakis
ICPR
2002
IEEE
16 years 7 months ago
A Computationally Efficient Approach to Indoor/Outdoor Scene Classification
Prior research in scene classification has shown that high-level information can be inferred from low-level image features. Classification rates of roughly 90% have been reported ...
Navid Serrano, Andreas E. Savakis, Jiebo Luo
GIS
2006
ACM
16 years 7 months ago
Computing longest duration flocks in trajectory data
Moving point object data can be analyzed through the discovery of patterns. We consider the computational efficiency of computing two of the most basic spatio-temporal patterns in...
Joachim Gudmundsson, Marc J. van Kreveld
RECOMB
2008
Springer
16 years 6 months ago
Computation of Median Gene Clusters
Whole genome comparison based on gene order has become a popular approach in comparative genomics. An important task in this field is the detection of gene clusters, i.e. sets of g...
Sebastian Böcker, Katharina Jahn, Julia Mixta...