Sciweavers

14774 search results - page 154 / 2955
» Computational complexity and evolutionary computation
Sort
View
CORR
2008
Springer
72views Education» more  CORR 2008»
15 years 6 months ago
Statistical Learning of Arbitrary Computable Classifiers
Statistical learning theory chiefly studies restricted hypothesis classes, particularly those with finite Vapnik-Chervonenkis (VC) dimension. The fundamental quantity of interest i...
David Soloveichik
AI
2002
Springer
15 years 6 months ago
A hierarchical approach to computer Hex
Hex is a beautiful game with simple rules and a strategic complexity comparable to that of Chess and Go. The massive game-tree search techniques developed mostly for Chess and suc...
Vadim V. Anshelevich
COCOON
2009
Springer
16 years 28 days ago
A Fast Algorithm for Computing a Nearly Equitable Edge Coloring with Balanced Conditions
We discuss the nearly equitable edge coloring problem on a multigraph and propose an efficient algorithm for solving the problem, which has a better time complexity than the previ...
Akiyoshi Shioura, Mutsunori Yagiura
AAAI
2004
15 years 7 months ago
AI Characters and Directors for Interactive Computer Games
We are creating an environment for investigating the role of advanced AI in interactive, story-based computer games. This environment is based on the Unreal Tournament (UT) game e...
Brian Magerko, John E. Laird, Mazin Assanie, Alex ...
GI
1998
Springer
15 years 10 months ago
Self-Organizing Data Mining
"KnowledgeMiner" was designed to support the knowledge extraction process on a highly automated level. Implemented are 3 different GMDH-type self-organizing modeling algo...
Frank Lemke, Johann-Adolf Müller