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APPROX
2010
Springer
139views Algorithms» more  APPROX 2010»
15 years 8 months ago
Two-Source Extractors Secure against Quantum Adversaries
We initiate the study of multi-source extractors in the quantum world. In this setting, our goal is to extract random bits from two independent weak random sources, on which two q...
Roy Kasher, Julia Kempe
APPROX
2010
Springer
207views Algorithms» more  APPROX 2010»
15 years 8 months ago
Exploiting Concavity in Bimatrix Games: New Polynomially Tractable Subclasses
Abstract. We study the fundamental problem of computing an arbitrary Nash equilibrium in bimatrix games. We start by proposing a novel characterization of the set of Nash equilibri...
Spyros C. Kontogiannis, Paul G. Spirakis
FPLAY
2008
15 years 8 months ago
Using genres to customize usability evaluations of video games
Video games are varied, with vastly different visual layouts and interaction styles; however, most games that share a common genre still have many user interface similarities. The...
David Pinelle, Nelson Wong, Tadeusz Stach
DAGSTUHL
2010
15 years 8 months ago
Generalized Hyper-cylinders: a Mechanism for Modeling and Visualizing N-D Objects
The display of surfaces and solids has usually been restricted to the domain of scientific visualization; however, little work has been done on the visualization of surfaces and s...
Matthew O. Ward, Zhenyu Guo
DMIN
2008
158views Data Mining» more  DMIN 2008»
15 years 8 months ago
Mining User Movement Behavior Patterns in a Mobile Service Environment
Abstract - The rapid advances of wireless and web technologies enable the mobile users to request various kinds of services via mobile devices at anytime and anywhere. To provide t...
Yen-Ssu Chou, Tzung-Shi Chen
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