We present a method for directly modeling piles of objects in multibody simulations. Piles of objects represent some of the more interesting, but also most time-consuming portion ...
A number of geometric active contour and surface models have been proposed for shape segmentation in the literature. The essential idea is to evolve a curve (in 2D) or a surface (i...
We introduce a computational framework for discovering regular or repeated geometric structures in 3D shapes. We describe and classify possible regular structures and present an e...
Mark Pauly, Niloy J. Mitra, Johannes Wallner, Helm...
Estimating the pose of an imaging sensor is a central research problem. Many solutions have been proposed for the case of a rigid environment. In contrast, we tackle the case of a...