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» Computational Topology for Shape Modeling
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ECCV
1998
Springer
16 years 8 months ago
Estimating Coloured 3D Face Models from Single Images: An Example Based Approach
In this paper we present a method to derive 3D shape and surface texture of a human face from a single image. The method draws on a general flexible 3D face model which is "le...
Thomas Vetter, Volker Blanz
IPMI
2007
Springer
16 years 23 days ago
Spine Detection and Labeling Using a Parts-Based Graphical Model
Abstract. The detection and extraction of complex anatomical structures usually involves a trade-off between the complexity of local feature extraction and classification, and th...
Stefan Schmidt, Jörg H. Kappes, Martin Bergth...
3DPVT
2006
IEEE
227views Visualization» more  3DPVT 2006»
16 years 21 days ago
Automatic Locating of Anthropometric Landmarks on 3D Human Models
We present an algorithm for automatic locating of anthropometric landmarks on 3D human scans. Our method is based on learning landmark characteristics and the spatial relationship...
Zouhour Ben Azouz, Chang Shu, Anja Mantel
PG
2003
IEEE
15 years 12 months ago
Modeling and Deformation of Arms and Legs Based on Ellipsoidal Sweeping
We present a new approach to the modeling and deformation of a human or virtual character’s arms and legs. Each limb is represented as a set of ellipsoids of varying size interp...
Dae-Eun Hyun, Seung-Hyun Yoon, Myung-Soo Kim, Bert...
SI3D
2006
ACM
16 years 17 days ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis