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» Computational Topology for Shape Modeling
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CA
1999
IEEE
15 years 11 months ago
Virtual People: Capturing Human Models to Populate Virtual Worlds
In this paper a new technique is introduced for automatically building recognisable moving 3D models of individual people. Realistic modelling of people is essential for advanced ...
Adrian Hilton, Daniel Beresford, Thomas Gentils, R...
CVPR
2009
IEEE
16 years 1 months ago
On compositional Image Alignment, with an application to Active Appearance Models
Efficient and accurate fitting of Active Appearance Models (AAM) is a key requirement for many applications. The most efficient fitting algorithm today is Inverse Compositiona...
Brian Amberg, Andrew Blake, Thomas Vetter
TOG
2012
206views Communications» more  TOG 2012»
13 years 9 months ago
Beady: interactive beadwork design and construction
We introduce the interactive system “Beady” to assist the design and construction of customized 3D beadwork. The user first creates a polygonal mesh model called the design m...
Yuki Igarashi, Takeo Igarashi, Jun Mitani
ICIP
2004
IEEE
16 years 8 months ago
Decomposition of range images using markov random fields
This paper describes a computational model for deriving a decomposition of objects from laser rangefinder data. The process aims to produce a set of parts defined by compactness a...
Andreas Pichler, Robert B. Fisher, Markus Vincze
SIGGRAPH
2000
ACM
15 years 11 months ago
Face fixer: compressing polygon meshes with properties
Most schemes to compress the topology of a surface mesh have been developed for the lowest common denominator: triangulated meshes. We propose a scheme that handlesthe topology of...
Martin Isenburg, Jack Snoeyink