The design of physical interfaces has been constrained by the relative akinesis of the material world. Current advances in materials science promise to change this. In this paper, ...
3D Face modeling is still one of the biggest challenges in computer graphics. In this paper we present a novel framework that acquires the 3D shape, texture, pose and illumination...
The problem of recovering the shape of objects from three-dimensional data is important to many areas of computer graphics and vision. We present here a method for the recovery of...
We describe how to teach deformable models to maximize image segmentation correctness based on user-specified criteria, and we present a method for evaluating which criteria work ...
Automatic localisation of correspondences for the construction of Statistical Shape Models from examples has been the focus of intense research during the last decade. Several alg...