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SIGGRAPH
1994
ACM
15 years 10 months ago
TBAG: a high level framework for interactive, animated 3D graphics applications
We present a paradigm and toolkit for rapid prototyping of interactive, animated 3D graphics programs. The paradigm has its roots in declarative programming, emphasizing immutable...
Conal Elliott, Greg Schechter, Ricky Yeung, Salim ...
CIE
2007
Springer
16 years 26 days ago
From Logic to Physics: How the Meaning of Computation Changed over Time
The intuition guiding the de…nition of computation has shifted over time, a process that is re‡ected in the changing formulations of the Church-Turing thesis. The theory of co...
Itamar Pitowsky
SIGUCCS
2003
ACM
15 years 12 months ago
Creating a professional development program to support a handheld computing initiative
Indiana State University is providing handheld computers to every faculty member in its School of Education. What started as a small pilot program a year ago has grown into a proj...
Kenneth Janz
ICPR
2006
IEEE
16 years 7 months ago
Accurate 3-D Motion Tracking with an Application to Super-Resolution
Many of the existing image processing applications, in particular the construction of super-resolution videos, require an accurate high-speed motion tracking algorithm. This paper...
Kin-hong Wong, Michael Ming-Yuen Chang, Siu-Hang O...
IPPS
2003
IEEE
15 years 12 months ago
A Case Study of Selected SPLASH-2 Applications and the SBT Debugging Tool
SBT is portable library and tool for on-line debugging and performance monitoring of shared-memory parallel programs using the single-program-multiple-data (SPMD) model of paralle...
Ernesto Novillo, Paul Lu