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SIGGRAPH
2010
ACM
15 years 10 months ago
Fabricating spatially-varying subsurface scattering
Many real world surfaces exhibit translucent appearance due to subsurface scattering. Although various methods exists to measure, edit and render subsurface scattering effects, no...
Yue Dong, Jiaping Wang, Fabio Pellacini, Xin Tong,...
DAC
1994
ACM
15 years 10 months ago
Rectilinear Steiner Trees with Minimum Elmore Delay
We provide a new theoretical framework for constructing Steiner routing trees with minimum Elmore delay. Earlier work [3, 13] has established Elmore delay as a high delity estima...
Kenneth D. Boese, Andrew B. Kahng, Bernard A. McCo...
ICS
1994
Tsinghua U.
15 years 10 months ago
Fault-tolerant wormhole routing in tori
Abstract. We present a method to enhance wormhole routing algorithms for deadlock-free fault-tolerant routing in tori. We consider arbitrarily-located faulty blocks and assume only...
Suresh Chalasani, Rajendra V. Boppana
SIGGRAPH
1993
ACM
15 years 10 months ago
Leo: a system for cost effective 3D shaded graphics
A physically compact, low cost, high performance 3D graphics accelerator is presented. It supports shaded rendering of triangles and antialiased lines into a double-buffered 24-bi...
Michael F. Deering, Scott R. Nelson
SIGGRAPH
1990
ACM
15 years 10 months ago
Comprehensible rendering of 3-D shapes
We propose a new rendering technique that produces 3-D images with enhanced visual comprehensibility. Shape features can be readily understood if certain geometric properties are ...
Takafumi Saito, Tokiichiro Takahashi