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IWCMC
2006
ACM
16 years 16 days ago
Performance enhancing proxy for interactive 3G network gaming
Unlike non-time-critical applications like email and file transfer, network games demand timely data delivery to maintain the seemingly interactive presence of players in the vir...
Gene Cheung, Takashi Sakamoto, Michael Sweeney
OZCHI
2006
ACM
16 years 16 days ago
Applying reach in direct manipulation user interfaces
The HCI community currently faces the problem of making tangible user interfaces actively responsive to their user’s current physical context. This paper explores the context of...
Aaron Toney, Bruce H. Thomas
SAC
2006
ACM
16 years 16 days ago
Detecting identifiable areas in mobile environments
Location-based applications and services are getting increasingly important for mobile users. They take into account a mobile user's current location and provide a location-d...
Jörg Roth
SIGITE
2006
ACM
16 years 16 days ago
Does a virtual networking laboratory result in similar student achievement and satisfaction?
Delivery of content in networking and system administration curricula involves significant hands-on laboratory experience supplementing traditional classroom instruction at the Ro...
Edith A. Lawson, William Stackpole
CVPR
2010
IEEE
16 years 6 days ago
Free-Form Mesh Tracking : a Patch-Based Approach
In this paper, we consider the problem of tracking nonrigid surfaces and propose a generic data-driven mesh deformation framework. In contrast to methods using strong prior models...
Cedric Cagniart, Edmond Boyer, Slobodan Ilic