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GECCO
2006
Springer
179views Optimization» more  GECCO 2006»
15 years 10 months ago
Parisian evolution with honeybees for three-dimensional reconstruction
This paper introduces a novel analogy with the way in which honeybee colonies operate in order to solve the problem of sparse and quasi dense reconstruction. To successfully solve...
Gustavo Olague, Cesar Puente
CGI
2001
IEEE
15 years 10 months ago
Modeling and Rendering of Various Natural Phenomena Consisting of Particles
The simulation of various natural phenomena is one of the important research fields in computer graphics. In particular, aspects such as sky, clouds, water, fire, trees, smoke, te...
Tomoyuki Nishita, Yoshinori Dobashi
IDMS
2000
Springer
131views Multimedia» more  IDMS 2000»
15 years 10 months ago
Spatially Aware Local Communication in the RAUM System
In this paper, we propose a new paradigm for local communication between devices in Ubiquitous Computing environments, assuming a multitude of computerized everyday appliances comm...
Felix Hupfeld, Michael Beigl
SAC
2000
ACM
15 years 10 months ago
Efficient and Flexible Web Access to Art-Historical Image Collections
Modern object-relational database systems are capable of managing multimedia data, e.g. image, video and audio. In this paper we study how such universal database systems can be u...
Matthias Wagner, Stefan Holland, Werner Kieß...
SGP
2004
15 years 9 months ago
Simplification and Improvement of Tetrahedral Models for Simulation
Most 3D mesh generation techniques require simplification and mesh improvement stages to prepare a tetrahedral model for efficient simulation. We have developed an algorithm that ...
Barbara Cutler, Julie Dorsey, Leonard McMillan