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3DPVT
2004
IEEE
194views Visualization» more  3DPVT 2004»
15 years 10 months ago
Heterogeneous Deformation Model for 3D Shape and Motion Recovery from Multi-Viewpoint Images
This paper presents a framework for dynamic 3D shape and motion reconstruction from multi-viewpoint images using a deformable mesh model. By deforming a mesh at a frame to that at...
Shohei Nobuhara, Takashi Matsuyama
AI50
2006
15 years 10 months ago
AI in Locomotion: Challenges and Perspectives of Underactuated Robots
Abstract. This article discusses the issues of adaptive autonomous navigation as a challenge of artificial intelligence. We argue that, in order to enhance the dexterity and adapti...
Fumiya Iida, Rolf Pfeifer, André Seyfarth
169
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RIDE
1998
IEEE
15 years 10 months ago
Design of Multi-user Editing Servers for Continuous Media
Based on a fifteen month investigation of a post production facilities for both the entertainment industry and broadcasters, we identified a number of challenges with the design an...
Seon Ho Kim, Shahram Ghandeharizadeh
HICSS
1995
IEEE
109views Biometrics» more  HICSS 1995»
15 years 10 months ago
The architecture of an optimistic CPU: the WarpEngine
The architecture for a shared memory CPU is described. The CPU allows for parallelism down to the level of single instructions and is tolerant of memory latency. All executable in...
John G. Cleary, Murray Pearson, Husam Kinawi
AAAI
2007
15 years 9 months ago
A Multi-Agent Approach to Distributed Rendering Optimization
Physically based rendering is the process of generating a 2D om the abstract description of a 3D Scene. Despite the development of various new techniques and algorithms, the compu...
Carlos Gonzalez-Morcillo, Gerhard Weiss, Luis Jim&...