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LCN
2005
IEEE
16 years 10 days ago
Performance of a Bluetooth IP Network for Streaming High Quality Audio
An ’Internet Protocol’ (IP) network established over Bluetooth affords higher practical throughput compared to the ‘Synchronous Connection Oriented’ (SCO) physical link al...
Wan Kin Loh, Salil S. Kanhere, Deep Sen
LCN
2005
IEEE
16 years 10 days ago
The Time-Controlled Clustering Algorithm for Optimized Data Dissemination in Wireless Sensor Networks
—Wireless sensor networks afford a new opportunity to observe and interact with physical phenomena at an unprecedented fidelity. To fully realize this vision, these networks have...
S. Selvakennedy, Sukunesan Sinnappan
WACV
2005
IEEE
16 years 10 days ago
Using Co-Occurrence and Segmentation to Learn Feature-Based Object Models from Video
A number of recent systems for unsupervised featurebased learning of object models take advantage of cooccurrence: broadly, they search for clusters of discriminative features tha...
Thomas S. Stepleton, Tai Sing Lee
ACMACE
2005
ACM
16 years 10 days ago
Designing sound for a pervasive mobile game
We examine the role of sound design in pervasive mobile games. As a case study, we present the sound design and evaluation of a working prototype game called The Songs of North. A...
Inger Ekman, Laura Ermi, Jussi Lahti, Jani Nummela...
MM
2005
ACM
109views Multimedia» more  MM 2005»
16 years 9 days ago
Seven mile boots: implications of an everyday interface
With seven-league boots through the Internet - when you take a stroll through the physical world in this wireless LAN footwear, you might meet people who happen to be spending som...
Martin Pichlmair