The growing needs in computational power to answer to the increasing number of on-line services and the complexity of applications makes it mandatory to build corresponding hardwar...
Government bureaucracies are both extremely complex and long-lived, constantly evolving to reflect and influence their ever changing cultural and physical environments. Software s...
In this paper we present a technique for rendering and simulating liquid foams in real time using GPUs [11, 12]. The goal is to have bubbles meeting physical properties when inter...
A method of extracting, classifying and modelling non-rigid shapes from an image sequence is presented. Shapes are approximated by polygons where the number of sides is related to...
In this paper we describe a basis for a system that is able to compute actual scientific and realistic visualization methods in parallel. It is capable to integrate easily in mod...