In this paper we present a framework for rapid prototyping of airplane designs as an example of the benefits of integrating simulation, gaming, and design interfaces into a cohesi...
This article discusses the reverse engineering problem of reconstructing objects with planar faces. We will present the main geometric features of a modeling system which are the ...
We are interested in describing timed systems that exhibit probabilistic behaviour. To this purpose, we consider a model of Probabilistic Timed Automata and introduce a concept of ...
Ruggero Lanotte, Andrea Maggiolo-Schettini, Angelo...
The purpose of ubiquitous computing is anywhere and anytime access to information within computing infrastructures that is blended into a background and no longer be reminded. Thi...
We present an interactive algorithm to compute discretized 3D Euclidean distance fields. Given a set of piecewise linear geometric primitives, our algorithm computes the distance...
Avneesh Sud, Naga K. Govindaraju, Russell Gayle, D...