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IE
2007
15 years 8 months ago
Patterns and computer game design innovation
How can we help people design well-formed and innovative games? The design Patterns of Christopher Alexander is one methodology that has been proposed to assist in the design of w...
Kevin McGee
CEC
2007
IEEE
16 years 29 days ago
Design and construction of organic computing systems
Abstract— The next generation of embedded computing systems will have to meet new challenges. The systems are expected to act mainly autonomously, to dynamically adapt to changin...
Hella Seebach, Frank Ortmeier, Wolfgang Reif
TACAS
1997
Springer
197views Algorithms» more  TACAS 1997»
15 years 10 months ago
Design/CPN - A Computer Tool for Coloured Petri Nets
In this paper, we describe the computer tool Design CPN supporting editing, simulation, and state space analysis of Coloured Petri Nets. So far, approximately 40 man-years have bee...
Søren Christensen, Jens Bæk Jø...
MSE
2003
IEEE
100views Hardware» more  MSE 2003»
15 years 12 months ago
A System Design and Rapid Prototyping of Wearable Computers Course
This paper describes a custom design approach as applied to power management in an innovative course on rapid prototyping of computer systems at Carnegie Mellon. We emphasize the ...
Asim Smailagic, Daniel P. Siewiorek, Lu Luo
ISSAC
1999
Springer
136views Mathematics» more  ISSAC 1999»
15 years 11 months ago
Design and Protocol for Internet Accessible Mathematical Computation
Mathematical computing can become easily accessible and conveniently usable on the Internet. The distributed Internet Accessible Mathematical Computation (IAMC) system can supply ...
Paul S. Wang