An investment of effort over the last two years has begun to produce a wealth of data concerning computational psycholinguistic models of syntax acquisition. The data is generated...
The concept of Player Adaptive Entertainment Computing (PAEC) is introduced to provide personalized experiences when interacting with the entertainment media. Two of the important ...
This paper presents an approach to computer-assisted teaching of reading abilities using corpus data. The approach is supported by a set of tools for automatically selecting and c...
Substantial research effort has been invested in recent decades into the computational study and automatic processing of multi-party conversation. While most aspects of conversati...
Fuzzy logic is frequently used in computing with words (CWW). When input words to a CWW engine are modeled by interval type-2 fuzzy sets (IT2 FSs), the CWW engine's output can...