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ISCIS
2003
Springer
15 years 11 months ago
Improved POCS-Based De-blocking Algorithm for Block-Transform Compressed Images
This paper presents a postprocessing technique based on the theory of projections onto convex sets (POCS) to reduce the blocking artifacts in low bit rate BDCT-coded images. In the...
Yoon Kim, Chun-Su Park, Kyunghun Jang, Sung-Jea Ko
CVPR
2000
IEEE
15 years 11 months ago
Multiscale Combination of Physically-Based Registration and Deformation Modeling
1 In this paper we present a novel multiscale approach to recovery of nonrigid motion from sequences of registered intensity and range images. The main idea of our approach is that...
Leonid V. Tsap, Dmitry B. Goldgof, Sudeep Sarkar
VVS
2000
IEEE
130views Visualization» more  VVS 2000»
15 years 11 months ago
A practical evaluation of popular volume rendering algorithms
This paper evaluates and compares four volume rendering algorithms that have become rather popular for rendering datasets described on uniform rectilinear grids: raycasting, splat...
Michael Meißner, Jian Huang, Dirk Bartz, Kla...
VIIP
2001
15 years 8 months ago
Collision Handling and Shadow Casting in Virtual-Prismaker
Abstract. Our research team is developing a computer construction game called VirtualPrismaker based on the physical game Prismakertm . We have had to deal with all typical and ess...
Víctor López-Jaquero, Antonio Fern&a...
CAGD
2008
98views more  CAGD 2008»
15 years 6 months ago
Exact evaluation of limits and tangents for non-polynomial subdivision schemes
In this paper, we describe a method for exact evaluation of a limit mesh defined via subdivision and its associated tangent vectors on a uniform grid of any size. Other exact eval...
S. Schaefer, J. Warren