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VSGAMES
2010
114views Game Theory» more  VSGAMES 2010»
15 years 5 months ago
Privacy Challenges and Methods for Virtual Classrooms in Second Life Grid and OpenSimulator
—Mass adoption of virtual world platforms for education and training implies efficient management of computational resources. In Second Life Grid and OpenSimulator, commonly used...
Andreas Vilela, Marcio Cardoso, Daniel Martins, Ar...
EDOC
2008
IEEE
15 years 6 months ago
Evaluating Quality Provisioning Levels in Service Oriented Business Environments
This paper advocates the need for a mechanism that will allow the evaluation of the provided quality of service (QoS) by a service provider to a service customer in B2B service pr...
Konstantinos Tserpes, Dimosthenis Kyriazis, Andrea...
MICCAI
2006
Springer
16 years 7 months ago
Performance Evaluation of Grid-Enabled Registration Algorithms Using Bronze-Standards
Evaluating registration algorithms is difficult due to the lack of gold standard in most clinical procedures. The bronze standard is a real-data based statistical method providing ...
Tristan Glatard, Xavier Pennec, Johan Montagnat
IPPS
2009
IEEE
16 years 1 months ago
Parallel solvers for dense linear systems for heterogeneous computational clusters
This paper describes the design and the implementation of parallel routines in the Heterogeneous ScaLAPACK library that solve a dense system of linear equations. This library is w...
Ravi Reddy Manumachu, Alexey L. Lastovetsky, Pedro...
CLUSTER
2004
IEEE
15 years 10 months ago
Bandwidth-aware co-allocating meta-schedulers for mini-grid architectures
The interaction of simultaneously co-allocated jobs can often create contention in the network infrastructure of a dedicated computational grid. This contention can lead to degrad...
William M. Jones, Louis W. Pang, Walter B. Ligon I...