We introduce a new variant of the popular Burrows-Wheeler transform (BWT) called Geometric Burrows-Wheeler Transform (GBWT). Unlike BWT, which merely permutes the text, GBWT conve...
We find lower bounds on the minimum distance and characterize codewords of small weight in low-density parity check codes defined by (dual) classical generalized quadrangles. We a...
In this paper we examine the possibilities of using voxel representations as a generic way for expressing complex and feature-rich geometry on current and future GPUs. We present ...
We present an imaging framework to acquire 3D surface scans at ultra high-resolutions (exceeding 600 samples per mm2 ). Our approach couples a standard structured-light setup and ...
Zheng Lu, Yu-Wing Tai, Moshe Ben-Ezra, Michael Bro...
We consider the problem of estimating the depth of each pixel in a scene from a single monocular image. Unlike traditional approaches [18, 19], which attempt to map from appearanc...