Sciweavers

2980 search results - page 439 / 596
» Computational Geometry
Sort
View
SI3D
2009
ACM
16 years 1 months ago
A novel page-based data structure for interactive walkthroughs
Given a data layout of a large walkthrough scene, we present a novel and simple spatial hierarchy on the disk-pages of the layout that has notable advantages over a conventional s...
Behzad Sajadi, Yan Huang, Pablo Diaz-Gutierrez, Su...
ICRA
2009
IEEE
259views Robotics» more  ICRA 2009»
16 years 1 months ago
Fast Point Feature Histograms (FPFH) for 3D registration
— In our recent work [1], [2], we proposed Point Feature Histograms (PFH) as robust multi-dimensional features which describe the local geometry around a point p for 3D point clo...
Radu Bogdan Rusu, Nico Blodow, Michael Beetz
MIG
2009
Springer
16 years 29 days ago
A Semantic Navigation Model for Video Games
Abstract. Navigational performance of artificial intelligence (AI) characters in computer games is gaining an increasingly important role in the perception of their behavior. Whil...
Leonard van Driel, Rafael Bidarra
ICCV
2007
IEEE
16 years 22 days ago
Scale-Dependent 3D Geometric Features
Three-dimensional geometric data play fundamental roles in many computer vision applications. However, their scale-dependent nature, i.e. the relative variation in the spatial ext...
John Novatnack, Ko Nishino
ISMAR
2007
IEEE
16 years 21 days ago
Visualizing Occluded Physical Objects in Unfamiliar Outdoor Augmented Reality Environments
This paper describes techniques to allow both the visualization of hidden objects, and removal of real objects, for a mobile augmented reality user. A gesture based technique is a...
Ben Avery, Wayne Piekarski, Bruce H. Thomas