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SI3D
2012
ACM
14 years 2 months ago
Decoupled deferred shading for hardware rasterization
In this paper we present decoupled deferred shading: a rendering technique based on a new data structure called compact geometry buffer, which stores shading samples independently...
Gabor Liktor, Carsten Dachsbacher
EGH
2011
Springer
14 years 6 months ago
Simpler and Faster HLBVH with Work Queues
A recently developed algorithm called Hierachical Linear Bounding Volume Hierarchies (HLBVH) has demonstrated the feasibility of reconstructing the spatial index needed for ray tr...
Kirill Garanzha, Jacopo Pantaleoni, David K. McAll...
CVPR
2004
IEEE
16 years 8 months ago
Shedding Light on Stereoscopic Segmentation
We propose a variational algorithm to jointly estimate the shape, albedo, and light configuration of a Lambertian scene from a collection of images taken from different vantage po...
Hailin Jin, Daniel Cremers, Anthony J. Yezzi, Stef...
CVPR
2006
IEEE
16 years 8 months ago
Optimal Pose for Face Recognition
Researchers in psychology have well studied the impact of the pose of a face as perceived by humans, and concluded that the so-called 3/4 view, halfway between the front view and ...
Xiaoming Liu 0002, Jens Rittscher, Tsuhan Chen
ICIP
2010
IEEE
15 years 4 months ago
Decoding positional and color information from a coded pattern
: The paper presents decoding positional and color information using visual coded patterns for efficient geometric calibration and color consistency across multiple cameras. The pa...
Nelson L. Chang, Suk Hwan Lim, Feng Tang