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CGF
2008
174views more  CGF 2008»
15 years 6 months ago
Particle Level Set Advection for the Interactive Visualization of Unsteady 3D Flow
Typically, flow volumes are visualized by defining their boundary as iso-surface of a level set function. Grid-based level sets offer a good global representation but suffer from ...
Nicolas Cuntz, Andreas Kolb, Robert Strzodka, Dani...
CORR
2008
Springer
111views Education» more  CORR 2008»
15 years 6 months ago
Linear-Time Algorithms for Geometric Graphs with Sublinearly Many Crossings
We provide linear-time algorithms for geometric graphs with sublinearly many crossings. That is, we provide algorithms running in O(n) time on connected geometric graphs having n ...
David Eppstein, Michael T. Goodrich, Darren Strash
EOR
2010
178views more  EOR 2010»
15 years 6 months ago
Facility location problems in the plane based on reverse nearest neighbor queries
For a finite set of points S, the (monochromatic) Reverse Nearest Neighbor (RNN) rule associates with any query point q the subset of points in S that have q as its nearest neighb...
Sergio Cabello, José Miguel Díaz-B&a...
JEA
2006
90views more  JEA 2006»
15 years 6 months ago
Heuristics for estimating contact area of supports in layered manufacturing
Layered Manufacturing is a technology that allows physical prototypes of three-dimensional models to be built directly from their digital representation, as a stack of two-dimensi...
Ivaylo Ilinkin, Ravi Janardan, Michiel H. M. Smid,...
JVCA
2006
206views more  JVCA 2006»
15 years 6 months ago
Realistic human hand deformation
d Abstract) Jieun Lee, Seung-Hyun Yoon, and Myunng-Soo Kim Seoul National University, KOREA We present a new approach to realistic hand modeling and deformation with real-time per...
Jieun Lee, Seung-Hyun Yoon, Myung-Soo Kim