We present a new, general, and real-time technique for soft global illumination in low-frequency environmental lighting. It accumulates over relatively few spherical proxies which...
Peter-Pike J. Sloan, Naga K. Govindaraju, Derek No...
Physically plausible illumination at real-time framerates is often achieved using approximations. One popular example is ambient occlusion (AO), for which very simple and efficie...
This paper investigates the digital reconstruction of destroyed buildings from small sets of old, uncalibrated photographs. The application domain is the heritage preservation of ...
Christopher de Kadt, James E. Gain, Patrick Marais
Caustics are important visual phenomena, as well as challenging global illumination effects in computer graphics. Physically caustics can be interpreted from one of two perspectiv...
We present a sampling strategy and rendering framework for intersectable models, whose surface is implicitly defined by a black box intersection test that provides the location a...