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CGF
2010
135views more  CGF 2010»
15 years 3 months ago
Interactive Rendering of Non-Constant, Refractive Media Using the Ray Equations of Gradient-Index Optics
Existing algorithms can efficiently render refractive objects of constant refractive index. For a medium with a continuously varying index of refraction, most algorithms use the r...
Chen Cao, Zhong Ren, Baining Guo, Kun Zhou
CGF
2010
168views more  CGF 2010»
15 years 3 months ago
How to Write a Visualization Research Paper: A Starting Point
This paper attempts to explain the mechanics of writing a research paper in visualization. This serves as a useful starting point for those who have never written a research paper...
Robert S. Laramee
TOG
2012
307views Communications» more  TOG 2012»
13 years 9 months ago
Ghost SPH for animating water
We propose a new ghost fluid approach for free surface and solid boundary conditions in Smoothed Particle Hydrodynamics (SPH) liquid simulations. Prior methods either suffer from...
Hagit Schechter, Robert Bridson
ICCV
2001
IEEE
16 years 8 months ago
Viewpoint Invariant Texture Matching and Wide Baseline Stereo
We describe and demonstrate a texture region descriptor which is invariant to affine geometric and photometric transformations, and insensitive to the shape of the texture region....
Frederik Schaffalitzky, Andrew Zisserman
CVPR
2010
IEEE
15 years 6 months ago
Region moments: Fast invariant descriptors for detecting small image structures
This paper presents region moments, a class of appearance descriptors based on image moments applied to a pool of image features. A careful design of the moments and the image fea...
Gianfranco Doretto, Yi Yao