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CGF
2007
127views more  CGF 2007»
15 years 6 months ago
A Finite Element Method on Convex Polyhedra
We present a method for animating deformable objects using a novel finite element discretization on convex polyhedra. Our finite element approach draws upon recently introduced ...
Martin Wicke, Mario Botsch, Markus H. Gross
CGF
2007
121views more  CGF 2007»
15 years 6 months ago
Real-Time Simulation of Thin Shells
This paper proposes a real-time simulation technique for thin shells undergoing large deformation. Shells are thin objects such as leaves and papers that can be abstracted as 2D s...
Min Gyu Choi, Seung Yong Woo, Hyeong-Seok Ko
TOG
2008
108views more  TOG 2008»
15 years 6 months ago
A virtual restoration stage for real-world objects
In this paper, we introduce a system to virtually restore damaged or historically significant objects without needing to physically change the object in any way. Our work addresse...
Daniel G. Aliaga, Alvin J. Law, Yu Hong Yeung
TOG
2008
926views more  TOG 2008»
15 years 6 months ago
3D-modeling by ortho-image generation from image sequences
A semi-automatic approach is presented that enables the generation of a high-quality 3D model of a static object from an image sequence that was taken by a moving, uncalibrated co...
Thorsten Thormählen, Hans-Peter Seidel
COMGEO
2004
ACM
15 years 6 months ago
Expected time analysis for Delaunay point location
We consider point location in Delaunay triangulations with the aid of simple data structures. In particular, we analyze methods in which a simple data structure is used to first lo...
Luc Devroye, Christophe Lemaire, Jean-Michel Morea...