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SCA
2007
15 years 9 months ago
Animation collage
We propose a method to automatically transform mesh animations into animation collages, i.e. moving assemblies of shape primitives from a database given by an artist. An animation...
Christian Theobalt, Christian Rössl, Edilson ...
CGF
2008
87views more  CGF 2008»
15 years 6 months ago
Conformal Flattening by Curvature Prescription and Metric Scaling
We present an efficient method to conformally parameterize 3D mesh data sets to the plane. The idea behind our method is to concentrate all the 3D curvature at a small number of s...
Mirela Ben-Chen, Craig Gotsman, Guy Bunin
CGF
2007
128views more  CGF 2007»
15 years 6 months ago
Geodesic-Controlled Developable Surfaces for Modeling Paper Bending
We present a novel and effective method for modeling a developable surface to simulate paper bending in interactive and animation applications. The method exploits the representat...
Pengbo Bo, Wenping Wang
CGF
2004
93views more  CGF 2004»
15 years 6 months ago
Prototype Modeling from Sketched Silhouettes based on Convolution Surfaces
This paper presents a hybrid method for creating three-dimensional shapes by sketching silhouette curves. Given a silhouette curve, we approximate its medial axis as a set of line...
Chiew-Lan Tai, Hongxin Zhang, Jacky Chun-Kin Fong
SMA
2008
ACM
203views Solid Modeling» more  SMA 2008»
15 years 6 months ago
Interactive continuous collision detection between deformable models using connectivity-based culling
We present an interactive algorithm for continuous collision detection between deformable models. We introduce two techniques to improve the culling efficiency and reduce the numb...
Min Tang, Sean Curtis, Sung-Eui Yoon, Dinesh Manoc...