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SIGGRAPH
1995
ACM
15 years 10 months ago
An interactive tool for placing curved surfaces without interpenetration
We present a surface representation and a set of algorithms that allow interactive placement of curved parametric objects without interpenetration. Using these algorithms, a model...
John M. Snyder
EGPGV
2011
Springer
366views Visualization» more  EGPGV 2011»
14 years 10 months ago
GPU Algorithms for Diamond-based Multiresolution Terrain Processing
We present parallel algorithms for processing, extracting and rendering adaptively sampled regular terrain datasets represented as a multiresolution model defined by a super-squa...
M. Adil Yalçin, Kenneth Weiss, Leila De Flo...
ICCV
2003
IEEE
16 years 8 months ago
How To Deal with Point Correspondences and Tangential Velocities in the Level Set Framework
In this paper, we overcome a major drawback of the level set framework: the lack of point correspondences. We maintain explicit backward correspondences from the evolving interfac...
Jean-Philippe Pons, Gerardo Hermosillo, Renaud Ker...
SIGGRAPH
1997
ACM
15 years 10 months ago
Anatomically based modeling
We describe an improved, anatomically based approach to modeling and animating animals. Underlying muscles, bones, and generalized tissue are modeled as triangle meshes or ellipso...
Jane Wilhelms, Allen Van Gelder
IMR
2004
Springer
15 years 12 months ago
3D Hybrid Mesh Generation for Reservoir Flow Simulation
A great challenge for flow simulators of new generation is to gain more accuracy at well proximity within complex geological structures. For this purpose, a new approach based on...
N. Flandrin, Houman Borouchaki, Chakib Bennis