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LICS
2007
IEEE
16 years 26 days ago
Light Logics and Optimal Reduction: Completeness and Complexity
Typing of lambda-terms in Elementary and Light Affine Logic (EAL , LAL resp.) has been studied for two different reasons: on the one hand the evaluation of typed terms using LAL ...
Patrick Baillot, Paolo Coppola, Ugo Dal Lago
GRAPHICSINTERFACE
1998
15 years 8 months ago
Ray-tracing Procedural Displacement Shaders
Displacement maps and procedural displacement shaders are a widely used approach of specifying geometric detail and increasing the visual complexity of a scene. While it is relati...
Wolfgang Heidrich, Hans-Peter Seidel
CVPR
2008
IEEE
15 years 6 months ago
Globally optimal surface segmentation using regional properties of segmented objects
Efficient segmentation of globally optimal surfaces in volumetric images is a central problem in many medical image analysis applications. Intra-class variance has been successful...
Xin Dou, Xiaodong Wu, Andreas Wahle, Milan Sonka
COMPGEOM
2003
ACM
15 years 11 months ago
Local polyhedra and geometric graphs
We introduce a new realistic input model for geometric graphs and nonconvex polyhedra. A geometric graph G is local if (1) the longest edge at every vertex v is only a constant fa...
Jeff Erickson
CGF
2008
151views more  CGF 2008»
15 years 6 months ago
Reconstructing head models from photographs for individualized 3D-audio processing
Visual fidelity and interactivity are the main goals in Computer Graphics research, but recently also audio is assuming an important role. Binaural rendering can provide extremely...
Matteo Dellepiane, Nico Pietroni, Tsingos Tsingos,...