Sciweavers

2980 search results - page 330 / 596
» Computational Geometry
Sort
View
NPAR
2004
ACM
16 years 1 days ago
Rendering cracks in Batik
We present an algorithm for simulating the cracks found in Batik wax painting and dyeing technique used to make images on cloth. The algorithm produces cracks similar to those fou...
Brian Wyvill, Cornelius W. A. M. van Overveld, M. ...
183
Voted
SIGGRAPH
2010
ACM
15 years 11 months ago
Filament-based smoke with vortex shedding and variational reconnection
Simulating fluids based on vortex filaments is highly attractive for the creation of special effects because it gives artists full control over the simulation using familiar too...
Steffen Weißmann, Ulrich Pinkall
RECOMB
2004
Springer
16 years 7 months ago
Interface surfaces for protein-protein complexes
Protein-protein interactions, which form the basis for most cellular processes, result in the formation of protein interfaces. Believing that the local shape of proteins is crucia...
Yih-En Andrew Ban, Herbert Edelsbrunner, Johannes ...
EGH
2007
Springer
16 years 24 days ago
Programmable shaders for deformation rendering
In this paper, we present a method for rendering deformations as part of the programmable shader pipeline of contemporary Graphical Processing Units. In our method, we allow gener...
Carlos D. Correa, Deborah Silver
SIGGRAPH
1999
ACM
15 years 11 months ago
Graphical Modeling and Animation of Brittle Fracture
In this paper, we augment existing techniques for simulating flexible objects to include models for crack initiation and propagation in three-dimensional volumes. By analyzing th...
James F. O'Brien, Jessica K. Hodgins