Algorithms and computational complexity measures for simulating the motion of contacting bodies with friction are presented. The bodies are restricted to be perfectly rigid bodies...
We formalize paper fold (origami) by graph rewriting. Origami construction is abstractly described by a rewriting sys), where O is the set of abstract origami’s and ary relation...
High-dimensional data visualization is receiving increasing interest because of the growing abundance of highdimensional datasets. To understand such datasets, visualization of th...
The complexity and detail of geometric scenes that are used in today’s computer animated films and interactive games have reached a level where the manual creation by tradition...
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...