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HAPTICS
2005
IEEE
16 years 9 days ago
Dynamic Primitive Caching for Haptic Rendering of Large-Scale Models
In this paper we present a software approach to managing complexity for haptic rendering of large-scale geometric models, consisting of tens to hundreds of thousands of distinct g...
Mashhuda Glencross, Roger J. Hubbold, Ben Lyons
DGCI
2005
Springer
16 years 6 days ago
Discrete Bisector Function and Euclidean Skeleton
Abstract. In this paper, we propose a new definition and an exact algorithm for the discrete bisector function, which is an important tool for analyzing and filtering Euclidean s...
Michel Couprie, Rita Zrour
COMPGEOM
2004
ACM
16 years 3 days ago
Towards in-place geometric algorithms and data structures
For many geometric problems, there are efficient algorithms that use surprisingly very little extra space other than the given array holding the input. For many geometric query pr...
Hervé Brönnimann, Timothy M. Chan, Eri...
COMPGEOM
2004
ACM
16 years 3 days ago
Time-varying reeb graphs for continuous space-time data
The Reeb graph is a useful tool in visualizing real-valued data obtained from computational simulations of physical processes. We characterize the evolution of the Reeb graph of a...
Herbert Edelsbrunner, John Harer, Ajith Mascarenha...
COMPGEOM
2003
ACM
15 years 12 months ago
Shape fitting with outliers
Given a set H of n hyperplanes in IRd , we present an algorithm that ε-approximates the extent between the top and bottom k levels of the arrangement of H in time O(n+(k/ε)c), w...
Sariel Har-Peled, Yusu Wang