We present a novel multi-view, projective texture mapping technique. While previous multi-view texturing approaches lead to blurring and ghosting artefacts if 3D geometry and/or c...
Martin Eisemann, Bert de Decker, Marcus A. Magnor,...
A curve skeleton is a compact representation of 3D objects and has numerous applications. It can be used to describe an object's geometry and topology. In this paper, we intro...
We present an approach for recovering the reflectance
of a static scene with known geometry from a collection of
images taken under distant, unknown illumination. In con-
trast ...
Christian Fuchs, Hans-Peter Seidel, Hendrik P. A. ...
We have derived a new algorithm for dictionary learning for sparse coding in the ℓ1 exact sparse framework. The algorithm does not rely on an approximation residual to operate, b...
In this paper we describe the main aspects of a system to perform non-trivial segmentations of 3D surface meshes and to annotate the detected parts through concepts expressed by an...
Marco Attene, Francesco Robbiano, Michela Spagnuol...