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HUC
2009
Springer
15 years 11 months ago
Ubicomp4D: infrastructure and interaction for international development--the case of urban indian slums
This paper attempts to re-imagine ubiquitous computing for populations in low-income and information-challenged environments. We examine information infrastructures in midsized ur...
Nithya Sambasivan, Nimmi Rangaswamy, Ed Cutrell, B...
AGENTS
2001
Springer
15 years 11 months ago
It knows what you're going to do: adding anticipation to a Quakebot
The complexity of AI characters in computer games is continually improving; however they still fall short of human players. In this paper we describe an AI bot for the game Quake ...
John E. Laird
180
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AGENTS
2001
Springer
15 years 11 months ago
An auction-based method for decentralized train scheduling
We present a computational study of an auction-based method for decentralized train scheduling. The method is well suited to the natural information and control structure of moder...
David C. Parkes, Lyle H. Ungar
ACISP
2000
Springer
15 years 11 months ago
An Extremely Small and Efficient Identification Scheme
We present a new identification scheme which is based on Legendre symbols modulo a certain hidden prime and which is naturally suited for low power, low memory applications. 1 Ove...
William D. Banks, Daniel Lieman, Igor Shparlinski
AGENTS
1997
Springer
15 years 11 months ago
TAIPE: Tactical Assistants for Interaction Planning and Execution
Downsizing the number of operators controlling complex systems can increase the decision-making demands on remaining operators, particularly in crisis situations. An answer to thi...
Edmund H. Durfee, Marcus J. Huber, Michael Kurnow,...