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CP
2005
Springer
16 years 12 days ago
Computing and Exploiting Tree-Decompositions for Solving Constraint Networks
Methods exploiting tree-decompositions seem to provide the best approach for solving constraint networks w.r.t. the theoretical time complexity. However, they have not shown a real...
Philippe Jégou, Samba Ndiaye, Cyril Terriou...
SIGCSE
2000
ACM
146views Education» more  SIGCSE 2000»
15 years 11 months ago
Programming patterns and design patterns in the introductory computer science course
We look at the essential thinking skills students need to learn in the introductory computer science course based on object-oriented programming. We create a framework for such a ...
Viera K. Proulx
CORR
2008
Springer
93views Education» more  CORR 2008»
15 years 7 months ago
A computer verified, monadic, functional implementation of the integral
We provide a computer verified exact monadic functional implementation of the Riemann integral in type theory. Together with previous work by O'Connor, this may be seen as the...
Russell O'Connor, Bas Spitters
185
Voted
ASPLOS
2011
ACM
14 years 10 months ago
On-the-fly elimination of dynamic irregularities for GPU computing
The power-efficient massively parallel Graphics Processing Units (GPUs) have become increasingly influential for scientific computing over the past few years. However, their ef...
Eddy Z. Zhang, Yunlian Jiang, Ziyu Guo, Kai Tian, ...
307
Voted
SIGMOD
2009
ACM
168views Database» more  SIGMOD 2009»
16 years 7 months ago
Database research in computer games
This tutorial presents an overview of the data management issues faced by computer games today. While many games do not use databases directly, they still have to process large am...
Alan J. Demers, Johannes Gehrke, Christoph Koch, B...