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CGF
2008
151views more  CGF 2008»
15 years 6 months ago
Reconstructing head models from photographs for individualized 3D-audio processing
Visual fidelity and interactivity are the main goals in Computer Graphics research, but recently also audio is assuming an important role. Binaural rendering can provide extremely...
Matteo Dellepiane, Nico Pietroni, Tsingos Tsingos,...
CGF
2006
202views more  CGF 2006»
15 years 6 months ago
GPU-based Collision Detection for Deformable Parameterized Surfaces
Based on the potential of current programmable GPUs, recently several approaches were developed that use the GPU to calculate deformations of surfaces like the folding of cloth or...
Alexander Greß, Michael Guthe, Reinhard Klei...
JAPLL
2008
91views more  JAPLL 2008»
15 years 6 months ago
Undoing the effects of action sequences
In this paper, we study the following basic problem: After having executed a sequence of actions, find a sequence of actions that brings the agent back to the state just before th...
Thomas Eiter, Esra Erdem, Wolfgang Faber
IJSWIS
2006
108views more  IJSWIS 2006»
15 years 6 months ago
Information Retrieval by Semantic Similarity
Abstract. Semantic Similarity relates to computing the similarity between conceptually similar but not necessarily lexically similar terms. Typically, semantic similarity is comput...
Angelos Hliaoutakis, Giannis Varelas, Epimenidis V...
SAC
2006
ACM
15 years 6 months ago
Efficient interactive configuration of unbounded modular systems
Interactive configuration guides a user searching through a large combinatorial space of solutions to a system of constraints. We investigate a class of very expressive underlying...
Erik Roland van der Meer, Andrzej Wasowski, Henrik...
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