Procedural techniques will soon automate many aspects of content creation for computer games. We describe an efficient, deterministic, methodology for procedurally generating 3D ga...
Understanding the process of categorization is a primary research goal in artificial intelligence. The conceptual space framework provides a flexible approach to modeling context-...
Models of computer users that are learned on the basis of data can make use of two types of information: data about users in general and data about the current individual user. Fo...
We present a brief observational, ‘ethnographic’, study of the Roughing Mill in a steel plant and use material from recorded activities to provide ‘illustrative vignettes’ ...
Karen Clarke, John A. Hughes, David Martin, Mark R...
Imitation represents a powerful approach for programming and autonomous learning in robot and computer systems. An important aspect of imitation is the mapping of observations to ...