This paper presents ways of approaching the design of successful character-based interactive installations. We rationalize our arguments within the context of both Disney's &...
The design and evaluation of multimodal systems has traditionally been a craft skill. There are some well established heuristics, guidelines and frameworks for assessing multimodal...
Ann Blandford, Paul Curzon, Joanne Hyde, George Pa...
We present our experiences of using an iterative, prototypedriven approach to developing social systems with the participation of communities, inspired by probe-based methodologie...
The proposed software technique is a very low cost and an effective solution towards designing Byzantine fault tolerant computing application systems that are not so safety critic...
In most of today's agent systems migration of agents requires homogeneity in the programming language and/or agent platform in which an agent has been designed. In this paper...
Frances M. T. Brazier, Benno J. Overeinder, Maarte...