Abstract: Tomorrow’s embedded devices need to run high-resolution multimedia applications which need an enormous computational complexity with a very low energy consumption const...
In this paper we discuss requirements for peer-to-peer (P2P) benchmarking, and we present two exemplary approaches to benchmarks for Distributed Hashtables (DHT) and P2P gaming ove...
Max Lehn, Tonio Triebel, Christian Gross, Dominik ...
One of the intrinsic problems of mobility in wireless networks is the discovery of mobile nodes. A widely used solution for this problem is to use different variations of beacons, ...
System software for deeply embedded devices has to cope with a broad variety of requirements and platforms, but especially with strict resource constraints. To compete against prop...
Clustering, or unsupervised classification, has many uses in fields that depend on grouping results from large amount of data, an example being the N-body cosmological simulation ...