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TSE
1998
96views more  TSE 1998»
15 years 6 months ago
The Use of Cooperation Scenarios in the Design and Evaluation of a CSCW System
—Design and evaluation of groupware systems raise questions which do not have to be addressed in the context of single user systems. The designer has to take into account not onl...
Oliver Stiemerling, Armin B. Cremers
CHI
2011
ACM
14 years 10 months ago
Playable data: characterizing the design space of game-y infographics
This work explores the intersection between infographics and games by examining how to embed meaningful visual analytic interactions into game mechanics that in turn impact user b...
Nicholas Diakopoulos, Funda Kivran-Swaine, Mor Naa...
169
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MHCI
2009
Springer
16 years 1 months ago
HoverFlow: expanding the design space of around-device interaction
In this paper we explore the design space of around-device interaction (ADI). This approach seeks to expand the interaction possibilities of mobile and wearable devices beyond the...
Sven G. Kratz, Michael Rohs
ACSC
2006
IEEE
16 years 24 days ago
Interaction design for a mobile context-aware system using discrete event modelling
This paper describes our experience when applying formal methods in the design of the tourist information system TIP, which presents context-sensitive information to mobile users ...
Annika Hinze, Petra Malik, Robi Malik
BROADNETS
2005
IEEE
16 years 10 days ago
Network design for IP-centric light trail networks
Abstract— We explore network design principles for nextgeneration all-optical wide-area networks, employing light-trail technology. Light-trail [1] is a light-wave circuit that a...
Srivatsan Balasubramanian, Ahmed E. Kamal, Arun K....