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IWEC
2004
15 years 8 months ago
Engaging Game Characters: Informing Design with Player Perspectives
The behavior of characters in current computer games is generally scripted and predictable. This paper discusses some issues related to creating game characters that enhance player...
Penelope Drennan, Stephen Viller, Peta Wyeth
DAC
2006
ACM
16 years 7 months ago
Synthesis of synchronous elastic architectures
A simple protocol for latency-insensitive design is presented. The main features of the protocol are the efficient implementation of elastic communication channels and the automat...
Jordi Cortadella, Michael Kishinevsky, Bill Grundm...
VLSID
2002
IEEE
149views VLSI» more  VLSID 2002»
16 years 7 months ago
Development of ASIC Chip-Set for High-End Network Processing Application-A Case Study
Choosing the right methodology is a significant step towards successful VLSI designs. Traditional methodologies and tools are no longer adequate to handle large and complex design...
Sanjeev Patel
DAC
2001
ACM
16 years 7 months ago
Future Performance Challenges in Nanometer Design
We highlight several fundamental challenges to designing highperformance integrated circuits in nanometer-scale technologies (i.e. drawn feature sizes < 100 nm). Dynamic power ...
Dennis Sylvester, Himanshu Kaul
HICSS
2010
IEEE
165views Biometrics» more  HICSS 2010»
16 years 1 months ago
Taking Universal Perspective in Design: A Plea for Two Reflective Principles and Mechanisms
Current approaches to the design of interactive systems emphasize openness, dynamic behavior, and evolution of the system. There is also a growing interest in accounting for human...
Fahri Yetim