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CHI
2010
ACM
16 years 1 months ago
End-user mashup programming: through the design lens
Programming has recently become more common among ordinary end users of computer systems. We believe that these end-user programmers are not just coders but also designers, in tha...
Jill Cao, Yann Riche, Susan Wiedenbeck, Margaret M...
DIGRA
2005
Springer
16 years 3 days ago
Theory as Game: Designing the Game Game
Is there a way to analyze games by the means of a game? Is there a way to brainstorm game ideas and design solutions through theory? Finnish scholar and game designer Aki Järvine...
Aki Järvinen
ACMIDC
2009
15 years 10 months ago
Drama prototyping for the design of urban interactive systems for children
In this paper, we present Wi-swing, a case study approach in designing a networked playground for children located in a public garden. The approach adopted in the case study is ba...
Andrea Alessandrini, Antonio Rizzo, Elisa Rubegni
SI3D
1999
ACM
15 years 11 months ago
Interactive curve design using digital French curves
In the real world designers often use French curves or sweeps to create or edit curves to bring out a personal style or reflect a corporate standard in all their designs. A Frenc...
Karan Singh
MUE
2007
IEEE
128views Multimedia» more  MUE 2007»
16 years 28 days ago
Designing, Developing, and Evaluating Context-Aware Systems
Context and context-awareness have been central issues in ubiquitous computing research for the last decade. Advances with regard to context acquisition and activity recognition a...
Yoosoo Oh, Albrecht Schmidt, Woontack Woo