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» Computation in a distributed information market
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CHI
2006
ACM
16 years 7 months ago
Verbosity: a game for collecting common-sense facts
We address the problem of collecting a database of "common-sense facts" using a computer game. Informally, a common-sense fact is a true statement about the world that i...
Luis von Ahn, Mihir Kedia, Manuel Blum
CHI
2008
ACM
16 years 7 months ago
WallCology: designing interaction affordances for learner engagement in authentic science inquiry
The broadening array of technologies available to support the design of classroom activity has the potential to reshape science learning in schools. This paper presents a ubiquito...
Brenda López Silva, Brian Uphoff, Darshan B...
IPSN
2009
Springer
16 years 1 months ago
Near-optimal Bayesian localization via incoherence and sparsity
This paper exploits recent developments in sparse approximation and compressive sensing to efficiently perform localization in a sensor network. We introduce a Bayesian framework...
Volkan Cevher, Petros Boufounos, Richard G. Barani...
UIC
2009
Springer
16 years 1 months ago
Implicit User Re-authentication for Mobile Devices
Abstract. Portable computers are used to store and access sensitive information. They are frequently used in insecure locations with little or no physical protection, and are there...
Sausan Yazji, Xi Chen, Robert P. Dick, Peter Scheu...
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CCGRID
2007
IEEE
16 years 1 months ago
Scheduling Remote Access to Scientific Instruments in Cyberinfrastructure for Education and Research
While a grid represents a computing infrastructure for cross domain sharing of computational resources, the cyberinfrastructure, proposed by the US NSF Blue – Ribbon advisory pa...
Jie Yin, Junwei Cao, Yuexuan Wang, Lianchen Liu, C...