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SIGGRAPH
1990
ACM
15 years 10 months ago
Real-time robot motion planning using rasterizing computer graphics hardware
We presenta real-time robot motion plannerthatis fastandcomplete to a resolution. The technique is guaranteed to find a path if one exists at the resolution, and all paths returne...
Jed Lengyel, Mark Reichert, Bruce Randall Donald, ...
AAAI
1997
15 years 8 months ago
Incremental Methods for Computing Bounds in Partially Observable Markov Decision Processes
Partially observable Markov decision processes (POMDPs) allow one to model complex dynamic decision or control problems that include both action outcome uncertainty and imperfect ...
Milos Hauskrecht
HPDC
2011
IEEE
14 years 10 months ago
Juggle: proactive load balancing on multicore computers
We investigate proactive dynamic load balancing on multicore systems, in which threads are continually migrated to reduce the impact of processor/thread mismatches to enhance the ...
Steven Hofmeyr, Juan A. Colmenares, Costin Iancu, ...
AAAI
2012
13 years 9 months ago
Identifying Bullies with a Computer Game
Current computer involvement in adolescent social networks (youth between the ages of 11 and 17) provides new opportunities to study group dynamics, interactions amongst peers, an...
Juan Fernando Mancilla-Caceres, Wen Pu, Eyal Amir,...
ETRA
2006
ACM
136views Biometrics» more  ETRA 2006»
16 years 19 days ago
Computational mechanisms for gaze direction in interactive visual environments
Next-generation immersive virtual environments and video games will require virtual agents with human-like visual attention and gaze behaviors. A critical step is to devise effic...
Robert J. Peters, Laurent Itti