The paper discusses the digital artwork series Impossible Geographies, works that weave dynamic cartographies of invisible, fragile and hybrid spaces. Impossible Geographies 01: M...
We present the Haptic Shading Framework (HSF), a framework for procedurally defining haptic texture. HSF haptic texture shaders are short procedures allowing an application-progr...
A Service oriented system emerges from composition of services. Dynamically composed reactive Web services form a special class of service oriented system, where the delays associ...
The computational cost of a collision detection (CD) algorithm on polygonal surfaces depends highly on the complexity of the models. A novel “locally refined” approach is intr...
Peiran Liu, Xiaojun Shen, Nicolas D. Georganas, Ge...
We present a discrete-event network simulator, called Simnet, designed specifically for analyzing networksecurity protocols. The design and implementation is focused on simplicit...
Seny Kamara, Darren Davis, Lucas Ballard, Ryan Cau...