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ATAL
2005
Springer
16 years 4 days ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
DATE
2010
IEEE
154views Hardware» more  DATE 2010»
15 years 7 months ago
Computing robustness of FlexRay schedules to uncertainties in design parameters
Abstract--In the current environment of rapidly changing invehicle requirements and ever-increasing functional content for automotive EE systems, there are several sources of uncer...
Arkadeb Ghosal, Haibo Zeng, Marco Di Natale, Yakov...
CVPR
2010
IEEE
15 years 6 months ago
A probabilistic framework for joint segmentation and tracking
Most tracking algorithms implicitly apply a coarse segmentation of each target object using a simple mask such as a rectangle or an ellipse. Although convenient, such coarse segme...
Chad Aeschliman, Johnny Park, Avinash C. Kak
ACL
2009
15 years 4 months ago
Variational Decoding for Statistical Machine Translation
Statistical models in machine translation exhibit spurious ambiguity. That is, the probability of an output string is split among many distinct derivations (e.g., trees or segment...
Zhifei Li, Jason Eisner, Sanjeev Khudanpur
GECCO
2008
Springer
155views Optimization» more  GECCO 2008»
15 years 7 months ago
Modularity and symmetry in computational embryogeny
Modularity and symmetry are two properties observed in almost every engineering and biological structure. The origin of these properties in nature is still unknown. Yet, as engine...
Or Yogev, Andrew A. Shapiro, Erik K. Antonsson